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Gingerbread Math & Literacy Activities for Kindergarten

$8.00

Total Pages: 141
File Size: 27 MB

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Description

This December themed math and literacy activity and partner game pack is perfect for Kindergarteners during the month of December or as an addition to your gingerbread unit! Activities are interactive and kid-friendly. Your students will love the activities because they are fun and engaging; you will LOVE them because the prep-work is super easy and minimal.

Themes included in this packet are: gingerbread, gumdrops, peppermints, hot chocolate, marshmallows, snowmen, penguins, and winter kids.

Please Note: There are NO Christmas themed images included in this packet. This includes Santa, elves, reindeers, etc

This packet contains a total of 27 different activities. Note: Some of the activities have multiple version or very similar versions, so you can use the activities more than once, without having to re-explain directions to your students. Some activities are to be played individually, while others are meant to be played with a partner or small group.

All activities include a kid-friendly “I Can” visual directions to promote independence. A table of contents is included to help you easily find the skills or activities you need.

-Penguin Numbers: Students will determine the number represented on the card and trace/write the number on their paper to match the color code. Numbers 11-15. (K.CC.A.3, K.CC.B.4, K.CC.B.5)

-Dice Activities: Students will use dice to practice the following skills: subsidizing, counting on, and one less. 3 activities includes (K.CC.B.4, K.CC.B.5, K.CC.A.2)

-Gingerbread Tally: Students will spin the spinner and count the tally marks. They will find a gumdrop on their paper with the matching number and color it to match the color code. (K.CC.B.4, K.CC.B.5)

-Gingerbread Numbers: Students will spin the spinner and count the dots. They will trace or write the corresponding number using the color code, and then write the numbers on their own. (K.CC.A.3, K.CC.B.5)

-Sweet Counting: Students will spin the spinner and read the number. Using the color code, they will color that many objects on their paper. (K.CC.B.4, K.CC.B.5)

-Cookie Counting: Students will spin the spinner and record the number. They will count back and record the numbers that come before. Numbers to 10 (K.CC.A.1)

-Count and Color: Students will count a set of objects on the activity mat and color the objects on their paper to show how many. 2 activities included. (K.CC.B.4, K.CC.B.5)

-Let’s Compare: Students will compare two numbers to determine which is more or less. 2 activities included. (K.CC.C.7)

-Cocoa Counting: Students will spin the spinner and record the number. They will fill in the numbers that come after. Numbers 11-20. (Number line included). (K.CC.A.2)

-Penguin Pals: Activities to practice one more and one less within 10. 2 activities included. (K.CC.A.2)

-Gumdrop Frames: Students will roll the cube and count the set of gumdrops. Using the color code, they will color to show that number on the ten frame. (K.CC.B.5)

-Roll and Cover, Make 5: A Partner game to practice composing and decomposing five. (K.OA.A.3, K.OA.A.5)

-Roll and Cover, Make 10 (Winter Themed): A Partner game to practice making ten. (K.OA.A.3, K.OA.A.4)

-Roll and Cover Count by Ten (Bump Game): Students will play with a partner. They will roll the dice, count by ten, and cover the number. (K.CC.A.1)

-Letter Match: Students will spin the spinner, say the letter, and trace the matching lowercase letter using the color code. (RF.K.3a)

-Roll and Read: Students will roll the cube and read the CVC word (-at family). They will find the matching picture on their paper and color it to match the color code. (RF.K.2d)

-Beginning Sounds: Students will roll the cube and say the letter sound. They will find a picture with the same beginning sound. This activity uses short vowels as beginning sounds. (RF.K.3b)

-4 in a Row: A partner game to practice beginning sounds. (RF.K.3a)

-Ending Sound Spin: Students will spin the spinner and identify the letter sound. They will use the color code to color a picture on their paper with the corresponding ending sound. (RF.K.3a)

-Ending Sound Spin: Students will roll the cube and identify the letter sound. They will use the color code to color a picture on their paper with the corresponding ending sound. (RF.K.3a)

-Gumdrop Words: Students will use magnetic letters to show the beginning and ending sounds of simple CVC words. 2 levels included. (RF.K.2, RF.K.3)

-Let’s Rhyme: Students will match the rhyming picture card to the card on the mat. 2 activities included. Optional recording sheet included. (RF.K.2a)

-Rhyming Words: Students will spin the spinner and identify the picture. They will find a rhyming match on their paper and color it using the color code. (RF.K.2a)

-Perfect Penguins: Students will say the name of the CVC picture on the card. They will find that matching CVC word on their paper and color it to match the color code. (RF.K.2d)

-Sight Word Delivery: Students will use letter cards (included) to build sight words on the activity mats. A blank version is included for you to write your own sight words. (RF.K.3)

-Sight Words: Students will spin the spinner to identify what color to write the word. After they write the word, they will spin the spinner again to get a new color. They will write the word again using the new color. Blank cards are included for you to write your own sight words. (RF.K.3.c, L.K.1a)

-Syllable Roll and Cover: A partner game to practice syllables. (Up to 3 syllables) (RF.K.2b)

This product is now part of a MEGA BUNDLE:It's All Fun and Games BUNDLE 1

For more “It's All Fun and Games” activities click HERE.

Check out these activities for December:
December Literacy and Math Centers for Kindergarten.
Christmas Literacy and Math Centers for Kindergarten.

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